Hzd Difficulty Levels
From lowest to highest the difficulty settings are.
Hzd difficulty levels. A Gift From the Past--Lessons of the Wild--The Point of the Spear. The recommended level for its opening quest is level 30. After my first playthrough on the very-hard difficulty level my amazement led me to researching the AI design of this game.
Hiding and attacking at the right time separating the machines so you have a chance in 1 on 1 is what this game is about. For me and I believe most people a 310 is a game like HZD or spiderman. As of PS4 patch 150 any chosen difficulty for New Game is locked for the entirety of the story progress.
Specific cosmetic rewards are unlocked based on the difficulty setting of the New Game completion with Ultra Hard yielding all possible rewards. Story difficulty allows you to immerse yourself in the narrative of Horizon Zero Dawn and the exploration of Aloys world without having to worry too much about combat. From there the story quests and side quests all bounce around between level 30 and 50.
Chosen difficulty level is locked during NG. Each kill offers rewards based not only on the difficulty of the enemy low level Watchers will net you only a few hundred XP while the nefarious Stormbird can get you 3680 for surviving it but. Everything else seems to remain the same.
As far as weve seen different difficulties only affect your and enemy damage output as well as how much herbs add to your pouch. Patch 132 follows the recent release of another difficulty setting for Horizon Zero Dawn. Quoting Tommy Thompsons writing on Gamasutra.
Guerrilla gave players the option to fight against smarter tougher enemies in Horizon Zero. In addition groups select machines to attack the player based not just on whether the HTN planner thinks an it can execute a specific behaviour but also whether that attack is going to be interesting. But what would you rate those kind of games on your scale.